![]() ![]() Having Emotion Hints ON is crucial for any subsequent playthrough because it tells you *what stats each option gives you*. You get to choose the Assist Mode at the start of the game. But if you're already halfway through the game you can do the following set-up ![]() Playing in Assist Mode does *not* block you from getting any endings (likewise, playing in Challenge Mode doesn't grant you any special secrets either). If you're in "walkthrough mode" then you should be playing with the " Assist Mode" on. I've stated this in the previous walkthrough, but just in case you haven't seen Part 1 and skipped to Part 2, I'll say it here: If you're using version 1.15, then some ways of obtaining KEYWORDS won't work. The following walkthrough has been updated for A Monster's Insight version 1.2. You can find the walkthrough for the endings guide here ![]() You can find the walkthrough for Chapter 3 here You can find the walkthrough for Chapter 1 here I'll have to once again reiterate that I recommend you playing through Chapter 2 without this walkthrough, because you still need to get bad endings if you're interested in "secret" bonus content. This post is the second post in a series of walkthroughs for the game "A Monster's Insight". For part 2 this'll be a walkthrough for Cor Meum: the second interlocutor. Greetings ghouls and ghosts, arkicade here! ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |